fredag 20. februar 2009

Review: Warblade



Alright, for my first review I picked one of my all-time favorite games: Warblade. Just to give you some background information, Warblade is a PC-remake of the classic Amiga-game: Galaga Deluxe. Back in the day when Amiga was the shit, the Amiga was far more powerful than PCs and so the Amiga was the place where the most colourful and innovative games appeared.
Galaga Deluxe was given several rewards, and got voted #19 in the biggest top100 list of Amiga-games through time.

However lets get down to business and talk about Warblade. First off it will seem like a pretty standard space-shooter. What is noticable right off the bat though is how clean, well-polished and responsive it is. To sum up the basics, here's the deal; you control a spaceship whos goal is to rack up as many points as possible through shooting down waves of alien spaceships through 100 different levels.

Now to begin with, the game may seem pretty static, like a basic space-shooter. However, with 30 secrets hidden ingame, various mini-games and tons of permanent addons and bonuses given to the player as he advance and reach certain achievents in his profile, the game will constantly give the player new goals and achievements to go for.

The fun thing is that the best way to rack up high scores in this game is "hidden" and achieved through different secret ways of scoring points. One example is the meteor-storms. This is a mini-game where the player have to navigate their ship through a meteor storm and to start off the novice-pilot will just have to try to avoid the rocks in order to reach the end of the course and recieve some smaller bonuses. However, as the player become more skilled and the spaceship more agile, the goal will be to get through the meteor storm using full speed which will give insane amounts of points and coins. (Coins is what you use inbetween levels to purchase upgrates for your ship)

Another example is the bonus-levels. Bonus levels are every 10th level (or so) and the goal of these bonus levels is to clear all the alienships that appear on screen before they can escape. If the player succeeds in clearing them all they will be given a small point bonus. However, if the player manage to clear two bonusrounds in a row, he will recieve TWICE the point-bonus. This way of rewarding the skilled pilots continues; keep clearing bonus levels with a 100% kill-rate and the bonus score will just keep doubling. Combine that with the 5x multiplier (a normal drop from all alien spaceships) and the skilled players will be recieving insane score-bonuses.

This is just two examples and without giving away more spoilers, I can say the the game is PACKED with these "hidden" way of scoring huge.

Warblade has a refreshing arcade-feel to it, and the PC version have beautiful, clear and colourful graphics and with a profile for each player to work on and an official highscore board on the internet which constantly updates, this game offers unlimited hours of great gameplay.


Check it out at http://www.warblade.as/ and make sure to buy a copy if you enjoy it :-) It is created by a small independent gaming-company and is one of the best action/arcade games i have ever played. Just remember to give it aittle time and patience as it will get more and more fun as the player discover new secrets and new ways of scoring big, and advance through the profile-system!



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